[r6rs-discuss] div, mod, div0, mod0

Andy Wingo wingo at pobox.com
Fri Aug 27 11:47:18 EDT 2010


Hey folks,

What has the experience with div and mod been? The arguments in section
11.6.6 of the rationale sound convincing, but it is a change from Scheme
going back to at least R2R6, and I would like to hear how people have
found div and mod to be, in practice.

Cheers,

Andy
-- 
http://wingolog.org/



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